RoomModel_v1
As the model was made from very thin A3 paper, the walls were extremely fragile and couldn't hold it's shape. The 1:10 scale was also not the most appropriate size to work with.
The model consisted of a rectangular prism with basic cutouts for the window and door.
RoomModel_v2
This time I worked with thicker cardboard and changed upped the scale to 1:20 so the model size would be manageable. I kept the model simple with cutouts of the window and door.
I found this scale and material easier to work with. Although the cardboard was much more difficult to cut, the sturdiness of the material was worth it.
RoomModel_v3
RoomModel_v3
For this iteration, I added in some furniture details to add scale and make the space more realistic. The V-Pleats acted as retractable awning for the window and the X-Form Spans softened the harsh lines of the opening. I thought I could use the large window dimensions to my advantage and create an interesting viewing space from my room.
Crumpling
I loved how easy it was to create freeform and detailed shapes in the paper with this method. The shadows and highlights add a level of intricacy and realism with the simple elements of light.
Masu Box & Simple Spirals
Corridor Plan & Sketches
1. Plan of the transition area.
2. 3d sketch to visualise.
3. Revised 3d sketch to simplify model for F360
CorridorModel_v1
Corridor Model Layed Out
Pieces in Illustrator
I found that drawing out the designs before making the model in Fusion360 helped immensely as I could picture the dimensions of the shapes and where the connections would have to be placed. Initially, I wanted the rectangles to each have varying heights but kept it simple as it would be my first time using Fusion360.
The process took some time but was still quite simple so it wasn't tedious at all. I think learning to use this tool would significantly aid my future design processes from the visualisation to creating a 3d model.
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